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The beautiful dreadlands  
 
 
 
 
Half black elf... Berk !  
 
 
 
 
The entrance of Karnor Castle
KURNAK :
If you do not know (rofl !), I announce you that the guild of the Antonica's bards discovered a new island !! It is called KURNAK and noises circulate already on strange lizards people which would populate the island… Same the gods seem happy of this discovery, they allowed their servants to access to an upper power … I was in Solusek when it arrived. The fight with the kobold finished, I feel the power of my god invading me : "Welcome to level 51 !!". I throw a feverish eye on my stats, I am "Reaver", a title now which distinguishes the Shadowknights of high level… I decide to go to make a tour at Neriak. Good surprise, I have access to new spells ! Besides, every new level (until 60) will give me access to one or two spells !! The spell level 51 is a drain life which takes 75 HP from the opponent to give them to me… Cool !!! Check, I am going to make a tour on this island…
Information taken, there are several manners to go on the island. By boat, from Butcherblock Mountains or from Oasis of Marr and by teleportation. I find a druid who accepts to teleport me there and let's go to adventure ! WOW !!! It is great beautiful here ! The trees have the sheets and the branches which move, it gives a hell effect… I am in the "Dreadlands" zone, it is time for a walk. I arrive in a city of aztec style, I see some monsters by far. A fast inspection indicates me that they are "blue" for me, it should be said level 45-50… I investigate a little farther, the landscapes are magnificent. Yours ?? What is this bizarre spider ? I make me invisible and I approach… BERK !!!! But this wrinkle is a crossing spider and Drow !! Besides, it is tremendously aggressive and it charges me … This "Drachnid" makes me the total, scratches, poison, spells of root. I kill the miserable silly (that is worth me a bad faction with the Mistmoore's inhabitants) and I rest a little before starting again…
I receive then a Sophia message, a friend warrior who proposes me a group. I accept and we are going towards the Karnor's fortress. We enter an ice-cold tunnel to fall in front of the most enormous Gnoll I have ever seen !! Gnolls of paw are puppies beside this one… The "Drolvarg" engages the fight and I am very satisfied to be in a group, because this wrinkle knocks as a bus !! The monster killed, we resume our trip. We appear soon in a zone of snowy mountains. ARGHHH !!! An enormous hairy monster has just given me one big blow for 120 points ! I turn back, hello sir the "Yeti" ! Big fight, the cleric of the group roars: "Cockatrice !!" And we have two monsters on the back… The cockatrice is a sort of big chicken with a kangaroo tail. It must be able to paralyze, but my resistance is apparently rather strong to protect me… The fight done, I have the time to throw an eye on the surroundings… There are corpses a little everywhere, and I perceive at least a ten monsters far off, all blue for me …
We arrive finally in a cloudless zone where the sun crackelled the dried earth. Far off, I perceive a dark fortress… Karnor castle ! There is people here, only players level 50-52, it is apparently not a newbies zone !!! Near the castle entrance, a group pulls the surrounding monsters. We enter the fortress … Wow !! It is a real castle, with moat, drawbridge and covered way. On the ramparts, Drolvargs take up the guard, shadows pass in the moats, I prefer not to know what it is !! "TRAIN TRAIN TRAIN" I know this shout, it is going to have there some sport ! A fellow appears from the castle pursued by a troop of monsters. There are Drolvargs, " Spectral callers " and other wrinkles I don't have time to see the name… RUN LIKE HELL !!
Having killed some monsters, we decide to visit the "Burning Woods". Arrived in this new zone, we get acquainted with the Fire Hornets, the Forest Giants and the Guivres. This zone is magnificent with all the trees the sheets of which move with the wind… During two hours, we have done a few of experience by fighting the monsters. The expedition will end by the urgent group evacuation by one of our wizards (teleportation). We had on the back a Drolvarg, a Guivre and an Ancient Forest Giant, that makes a little too much. One of our wizards died in this occasion in the following way :
  • Our puller attracts the Ancient Forest Giant at the moment or the Drolvarg attacks us.
  • During the fight, a Guivre appears and attacks one of our wizards.
  • This one casts a spell which makes him invulnerable to every attack or spell during 20 seconds.
  • The players roar "EVAC, EVAC", the second wizard casts the spell of group teleportation.
  • We are all teleported in Greater Faydark, EXCEPT the first wizard who was invulnerable to all spells, that made fail his teleportation !
  • The poor wizard foundeds himself alone in front of the three monsters, he died crushed, ripped, tear up, trampled and burn. The body rests at feet of a hundred-years-old tree, in a magnificent forest at the moment the sheets of which rustle and move according to the wind. Peace to his soul…